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Starsector ships just run
Starsector ships just run










  1. #Starsector ships just run update
  2. #Starsector ships just run full

the absolute worst thing it can do when it's losing the ranged war. One thing specifically I wanted to point out you said my destroyer with heavy burst lasers is losing a ranged war against the mauler it's going up against, and that's why it's darting in, firing off 1 round then backing out. I am on the hunt for a HVD cruiser to pilot as the lynch-pin to my weird fleet & until then every fight is gonna be a chore, so I don't expect the AI to win battles with it without me micromanaging it right now, but this setup is exposing weird flaws with the AI - ones that I remember from 2017. I appreciate the feedback! As you mentioned, this isnt an ideal fleet setup & isnt my permanent setup (the destroyer is only slinging triple burst lasers bc I havent found anything else to put on it yet (everyone is mad at me! :c ). Honestly I never encounter passivity problems from my ships I don't even know what to tell you, my ships rush ahead of me blocking my shots and taking up all the firing angles trying to shoots its stupid small mounts on cruisers that I often have to order my frigates to *** off and get out of the way. Maybe Alex should add an command like "Attack at all costs" that turns off most of the AI behavior and just have your ships get as close as possible like the pre-camping days to appease you guys. If you have a reckless officer on eliminate order a kite will basically still try to ram its enemies. What eliminate does is it makes your inferior ship maintain attention and distance waiting for a opportunity on a single ship. If you tell a slower or a smaller ship to "eliminate" a larger ship its not going to do it unless the enemy is turned or has high flux. Also in every update, it was never un-playable.Įliminate orders works 100% for me I honestly don't know what to tell you.

starsector ships just run

Frankly all this stuff is in constant flux that I think we should all just chill on it and let the devs develop new systems and do a final pass instead of this change *** up every update.

#Starsector ships just run update

Frankly every update there are always complaints about the AI/supplies/deployment points/difficulty/skills. Commands now are more like suggestions, maybe the name should change? Just like every other feature in this game has had so many revisions that I suspect more than half of the development time has been changing systems back and forth.

#Starsector ships just run full

No one ever used commands because the ships will go full braindead and die the second to take your eyes off of them.

starsector ships just run

We had that kind of implementation a long time ago and it sucked.

starsector ships just run

Your expecting the commands to be something like once you give the order the AI will do that order to the extreme.












Starsector ships just run